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This is a very very rough draft of how I envision SimpleShooter to look like. The colours and sprites will definitely change in the future though. The main idea behind this is, the screen will be split into 2, the actual shooter window and a UI window.
So far you can only move left and right and shoot, but obviously there is going to be more to do in the game as time passes. I attached all the sprites that the game uses plus some enemy ones.
So I managed to get a window running... Aaand now I'll need to get the actual game working.
Hate it when my program works successfully >:(
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitologĂa latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)










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