Fixed some bugs with the holstering mechanic (Holstering an Item while switching the item at the same time would cause the other Item to trigger the unholstering animation when trying to holster).
Tried fixing windows (Still on going, the windows won't break when throwing Items at them but the sound plays).
Added a TV remote, aswell as a garage remote.
Tried building a base map for all of the acts (Still a plain map without vegetation).
Decorated the player's house (Nicholas has a book shelf now, just like the Into the mind mod.)
Built a base for the tutorial level, aswell as a cutscene for it.
Finished restoring the old and scrapped Hello Neighbor Alpha 1 player model (Not gonna be the player model, it's gonna be only for cutscenes).
Scrapped the player starting with the flashlight mechanic, it's now an actual Item you need to get.
Decided to keep Nicholas' speed as 1200.
Reanimated the Prototype window jump just for a cutscene (Not gonna show it yet :))
That is it :)










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