Next up
I'm super intrigued by the weirdcore aesthetic, and I hope to one day design a game in its style. Some kind of surreal point-and-click psychological horror experš„¶ience
Fun fact, some parts of Recharm's menu were inspired by weirdc
it's pretty scary dude
how are these games real
no context
Into the Water
realest album cover of all time
me trying to decipher the alpha kitty clicker remastered gameplay frame
Nostalgia-Bait Springtrap
stiffy uh















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