I updated the game from [v_1.0.1] to [v_1.1.0].
Changelog:
Sikk’s gain momentum has he runs/glides, as opposed to moving at constant speed
Controller support
The game’s screen width and length are increased and all of the art and levels were updated to accommodate. (from 64x64 to 84x70)
Dialog was updated/ added to.
The level design in level one was changed
Level two and the original ending were removed (I need to drastically change both in the next update)
Some music and sounds from Gargoyle’s Quest I and II were replaced by music composed by me
Light volume balancing
Leaving any of the level’s boundaries no longer awkwardly teleports you to the start of the level
The tutorial information segment was vastly improved with more information and new art
The ability to stretch the game window was removed
0 comments