
Next up
For day 1118 of coding, I'm trying to have the speech bubble drawn by the orange dragon appear so that the player can walk behind it. I tried using gpu_set_depth, but it didn't work.
Does anyone have any idea how to do this?
For day 1109 of coding, I made sure the forest exits are set to the correct depth that will allow the shadows to appear over them
Red / FanArt
For day 1111 of coding, I made a object that will be flying with a placeholder sprite. Clearly, I need to adjust for speed and depth correction
In Cozy Caravan, you and your best friend Bubba will travel through Harvestvale spreading happiness wherever you go.
We wanna see YOUR portrait of him. Go to your quest log to start the quest!
One artist will get a ONE OF A KIND trophy!
For day 1112 of coding, a dragon makes an appearance. I just need to assign collision, a shadow, etc.
Dragon is by @SubterraneanExhibit ![]()
For day 1110 of coding, I've added a new layer with a new set of clouds to see how it looks
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
For day 1113 of coding, I gave the dragon collision and a shadow. I've also made a wooden sign with collision as well













1 comment