Game
Doorways
12 years ago

The Great Bug Squishing


So I’ve been working on the cornucopia of bugs that have been plaguing people. This is what I have fixed so far.

  • Fixed Opening titles being weird

  • Attempted stair fix (fingers crossed)

  • Some lighting issues

  • some sound issues

  • Fixed some issues with the walls of the maze glitching out. May have missed some spots.

I know the pause button is still acting funky, still working on that but I wanted to put this update out as soon as I could. Sorry this update took so long to get out, I had just gotten to the point of recovery from my 15 hour day on set. I’ll throw out more updates as I get more ideas and as you guys let me know about bugs. You can let me know in the comments or you can find a way to message me. If nothing seems to be working to get my attention you can always message me on YouTube (https://www.youtube.com/channel/UCgCQ4BvVwDUxkRuptNbvIlA) Twitter (https://twitter.com/TriBotChannel) or Facebook (https://www.facebook.com/tribotchannel)



0 comments

Loading...

Next up

Chiaki Nanami!

Shadow The Hedgehog X pixel art

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

Update 2.627

New challenges & new effects!

Terraria

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Explosive domino effect

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!