Brain freezes at this point, but at least I have the concept down. The issues with game design is not so much concept but implementation. It takes trail and error to make something less complicated than it already is. I am happy though. Iβm treating this more as a ghost story than a horror story. The subjects it touches can be disconcerting though. Abuse and neglect are things I had to live through so a lot of triggers emerge when writing something like this. As I said the game is more a narrative than anything else, with spot the difference gameplay in order to progress.
Next up
Finalizing the endings
New game shout out: Subworld I am currently developing a new game for release by Halloween this year, called Subworld. I would love it if you would do me the honor of following itβs progress. http://gamejolt.com/games/subworld/173590
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower π», so do we improvise with this post you're reading. π
What's coming out of your own improvs? π€
#Pecaminosa | #IndieDev | #OST | #Jazz
Smile! Here, take some happy pills! β¨π #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
Another house i made long time ago.
Family band complete!
Update 2.627
New challenges & new effects!
Why walk when you can jump?
Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays











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