Brain freezes at this point, but at least I have the concept down. The issues with game design is not so much concept but implementation. It takes trail and error to make something less complicated than it already is. I am happy though. I’m treating this more as a ghost story than a horror story. The subjects it touches can be disconcerting though. Abuse and neglect are things I had to live through so a lot of triggers emerge when writing something like this. As I said the game is more a narrative than anything else, with spot the difference gameplay in order to progress.
Next up
New game shout out: Subworld I am currently developing a new game for release by Halloween this year, called Subworld. I would love it if you would do me the honor of following it’s progress. http://gamejolt.com/games/subworld/173590
Finalizing the endings
We are under attack!
Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
Runestones: from concept to in-game model🗿
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
Levels' maps.
Auto-chess meets Clash Royale in an intense strategic battle. Outsmart your opponent, hide your play and crush their armies! Empire Builder just got another major update, check it out! https://gamejolt.com/games/EmpireBuilder/558901
If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!
Also please consider tossing Vault on your Wishlist, I really appreciate your support!











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