Some animatronics needs a target to chase (like, Fredbear in night 6 and 7, Foxy, Chica and all phantasmagorics execpt p.foxy, p.bonnie)
Remastered Springtrap's AI and animations.
About new Springtrap: Springtrap now wakes up earlier. You can stop it for a while using the audio/pressing buttons on the walls. (They take a little time to actually press).
If Afton sees you using the audio, he will not be distracted and will try to hit you with a blow.
Afton also enters ducts, when he is in the ducts he cannot be fooled by the audio but it will reduce his speed.
During the night, Afton may shout upwards, and a chase will begin. If he is in a straight line with you, he will give another scream and try to hit you with a hit.
Now the warn "Don't look back" It doesn't stay on screen for that long.
Fixed random pitch in night calls.
Next up
Testing a new shader for removing the low saturation of GZDoom.
Some day the game has released... please, be patient
FAQ about the new mega update:
Hey... Tjoc never died
The Mimic Day #FanArtFriday #SecretOfTheMimic
bears
A teaser about the Freddy-mask.
"Some things never changes..."
SURVIVE UNTIL 6:00 AM
This week's #FanArtFriday celebrates the release of #SecretOfTheMimic!
Accept the quest to get started.
https://gamejolt.com/games/FNaFDoomMovie/896445
Hi guys!
I come here to announce my newest project:
Five Nights at Freddy's Doom Mod SOURCE.
This game are been made totally from me, without SkorneDemon's ACS.
I hope that you liked.
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