3 hours ago

The Judge* Pablo - OFF

#OFF




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My favorite mechanic is going to be the fight mechanic. I'm going to try to do movement via ASWD but your attack is using the mouse to slash with your sword via cursor tracking. In addition there will be combos you can do with the mouse. #Devruary

Art piece for commissioned music, going up tomorrow! very cool. very ensconce.

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Devday 14: When do you know a game is ready to ship? Picture the Titanic. Great ship. Then, do the opposite of what that did, and you should be good. #Devruary uwu

'HotnCold' I tried just using random brushes with random colors. then i put steak on pizza. Yep.

Also, how to avoid burnout? Play cool games.

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Seriously though, taking a step back to play other works gets my creative juices flowing again.

#Devruary

⋆. 𐙚 ˚Abby Fan Art 🥊⋆. 𐙚 || 60x80 px. artwork made in PyxelEdit ✧˙⊹ #pixelart #fanart

Favorite part of Game Dev-ing is probably Storyboarding. Imagination is my strong suit, and daydreaming is my curse. It's a lot easier to make something in your head sure... but it's always worth it to see it made real. #Devruary

falling from your grace, eh?

'Time' - I believe this is what they call 'vent art'

Time management has never been easy. Always feels like I should be doing something. Makes it hard even to sit around doing nothing. Lately I've been leaving my phone next to the charger; it helps.

'angy'

I have to figure out how im going to share my dev progress here. I'm thinking maybe posts with early game footage, currently working on movement mechanics #Devruary

Going to be using Godot 4, particularly with this art style if I can make some decent sprites from it. #Devruary