After a few months of inactivity, I now proudly present you the “Eldritch Arcana Alpha”.
Changes from the previous versions include:
Updated Level Generation
-Enemy spawning has been updated
-Beartraps have a chance to spawn
-Weapons don’t lay around everywhere, there is one weapon chest per level
-Exit Portal appears after half of the levels enemies have been killed.
Weapons
-Weapons now use Ammunition specifc to their type (bullets for the Revolver, Shells for the Shotgun, Arrows for the Bow) that can either be dropped by enemies or found in ammo chests.
-The bow is more useful, as it’s arrows now have a piercing effect and get stronger when shot through a campfire.
-The sword now has a spinning attack that deals a lot of damage but also needs a lot of stamina.
Enemies
-Cultists aren’t restricted to magic, sword and bow anymore, but can also use revolvers and shotguns
-Deep Ones can now spawn in certain levels, using bones or shotguns to attack.
-Mi-Go can now spawn in certain levels. They use Mi-Go technology to attack and have rather large healthbars.
Next up
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
We are under attack!
An infected room from the second part of Cybel ! Are you up for some cleansing?
If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
My D&D art for my family so far (WIP if you couldn't tell)
2d lighting experiment
Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!
(Btw, sorry for the double post! I'll try to post less)
Hi all, Quick update with a bunch of fixes and changes.
Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.
Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
Enjoy!
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl










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