Hey everyone, Goku here.
As you can see in the title, this is gonna be my last update before we finish the SAGE demo (which will sadly only have 2 levels because Glitchy (the level designer) didn’t like how Ice palace’s design turned out) So Yeah. Here’s some stuff to expect from this new demo:
Better player sprites
Hidden Level select
Dropdash
Removed Knuckles (this is a prequel to sonic 2 now, so it wouldn’t make sense for him to be in the story)
Redesigned eggmobile/Eggman sprites
Animated titlescreen
New credits sequence
New level with a brand new boss!
Next up
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Runestones: from concept to in-game model🗿
What you all think
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
Why walk when you can jump?
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
New Teasers!
Super Sonic Pixel art.
1 comment