Just want to update everyone on what is going on with the project. We are still in full development with the game but we have upgraded engines. We are now fully in game maker studio 2 and have waved goodbye to game maker studio 1.4. Now that we are in game maker studio 2 it has given us much better development tools to be more efficient and we have been fixing bugs and correcting errors that have occurred with the transition of engines. Everything is nearly back on track and we will update you in the future on the status of the next demo we will release.
Next up
Wip Screenshots! Some Wip Screenshots. The story demo is coming along nicely!
Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.
What you all think
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Microsoft Windows XP Unprofessional (windows logo prototype)
My D&D art for my family so far (WIP if you couldn't tell)
Cash Banooca
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!










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