Game
UnderLost
7 years ago

The long silence


Sorry everyone for the long silence. I progressed with the game, but on some weeks I just didn’t have the motivation to work on it.

So, currently the Flowey fight and the following cutscene is finished. Toriel is in the game, and some of the ruins are done.
I want to release the demo after the ruins. And I want to release it soon.

So, from now on I’ll double my efforts and try my best to release it until Christmas. Maybe this will give me the motivation I need.

Wish me luck!



0 comments

Loading...

Next up

The map: Part 8 - The dialogs

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Fan art for Foolish I'm feeling kinda better so I drew this

Path of Kami: The Evolution of the Lore

The whole squad is here!

Interested? Follow me!

So here's the first of the zodiac signs i will make for the next weeks.

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Microsoft Windows XP Unprofessional (windows logo prototype)

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)