I worked on the Yip demo since October and it WAS meant to be a Halloween surprise. However I ran out of time when working on it, so instead of rushing it I instead put in the 2nd trailer for Louder for December. So for the past 3 months i worked mainly on the Demo, only assistance being the art you see in the game being done by some wonderful people!
So if you cant tell im a little exhausted but relieved its mostly done now, im also happy to see we made it to the top of the hot page on the fnaf tab on the release day for the demo! And im INCREDIBLY joyous to see that the game is gaining a lot of support recently (seriously we cant thank you enough for it all)
Im working on releasing the first minor update for the demo in January 2025 (vacay is soon so bleh), I know the minigame on Normal is a little bit TOO easy so im planning to change the hint system to make it a little more difficult.
But overall im glad there's positive feedback from the demo! (And im also glad the only issue WAS the difficulty) Im taking the feedback I have gotten and plan to add the feedback at a later date! But for now, expect some small patches here and there if i see some glitch with the current build from others. Take care and thank you all again! - VeniaDev
Next up
stage asset wip
workin on that new menu
Hey! I will be away until the 16th, so all projects are on hiatus until i return! Any messages or questions i will get to when i return! However for Louder fans...you can have this...for now..
low res bts of the yip cutout from Noir
heavy wip
The Mountain is Calling
Might try to make Louder a bit fancier UI wise, since somethings i work on recently have been much higher quality. (example in video)
who tf is this
Currently my focus rn is getting the main menu to its final good form, heres concepts of what i have in mind
in real news this time, heres some of the (unfinished but a lot better) rooms that i worked on today
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