Next up
The high settings:
3nd day of making a Android port!
What I made today?
Fixed UI
Fixed a bugs with buttons, when you can speed at crouch, and a speed bugs.
Added a settings menu for a pause menu.
Making a optimization.
Added a footsteps sound.
The teaser is soon.
70% finish
4nd day of making Android port! This day was more for rest, not for develop.
Changed a animation for huggy wuggy
Changed a speed for daisy animatoon
Fixed the vent construction
Finishing making a optimization ( now 30 fps on all settings).
Soon!
Hey guys! Just wanna tell yall that the progress on FNAF VR: ReUnited going very well! FNAF 4 Mode is almost finished, means that some big reveals coming very soon!
THE 1.1 VERSION IS RELEASED ON PC!
Hey guys! Check the road map for FNAF 4!
Testing a new graphics. Videocard: GTX 1050TI 4 GB
We can see about 50 fps, but i gonna work about optimization!
Also: UI:
Added hints to the buttons
New Design of Quick Match
Changed Main Menu Design
Bugs Fixing:
Fixed bug when "XFace" doesn't hide
Fixed bug when decal "X" doesn't hide
Fixed bug when achievement "First Death" didn't give to player on Brenton Hall
The mobile version just released! Check the trailer!
Slendrina: The Cellar - Remastered
Update 1.2.0 is live for PC and android!
- Cellar 3 Added!
- Changing the complexity systems, now you need to turn away a little faster
- 2 New Achievements (For PC)
- Minor changes
- Bugs Fixing (For Android)











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