In the 2nd Stage of Development we are about the develop the maps that Dying Byte will feature.
For the first Early Access release there will be 4 districts that every district will have some missions that has to be accomplished in order to unlock a new district and new mission.
The philosophy in Dying Byte is having a nice flow and momemtum on the gameplay with close but also medium distances as well as districts with far distances. The base map is to have close distances with fast paced gameplay and action and this is the map we got from the results of this philosophy
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