Game
Seven Hours at Emma's





5 months ago

The menu, game over screen, and part of the gameplay were programmed.

Here are some screenshots.

(some things are not finished)


Well, in part, I would say that I didn't manage to create the atmosphere I wanted, but it wasn't bad. At least I used it in another way. The atmosphere wasn't exactly terrifying like Honey Bee's, but I felt that it fit as a 90s setting, so I decided that this would now be the theme of the game.

But the intention to make the game scary by creating that good mix of friendly and terrifying animatronics is still there.

But I'm worried because I feel like I'm failing in the attempt.

If I fail this test, well, there's always next time.

Thanks for the 50 followers!


By the way, this game will be on hold for a few days

because this week I'll be finishing a game that should have been released a long time ago.



10 comments

Loading...

Next up

Thank you very much for the 104 followers!! :D

This game will be on a short pause, I will continue with this game after finishing FNAA CH 2

2 years of A.O.R

The development of this game continues. I've finished Emma's AI, here's a bit of gameplay (Sorry for the poor quality)

I still need to do the AI for the other three characters and program the other mechanics.

A soul desolate

2 It's dangerously close

Ennard

Huggy Wuggy

Hey Everyone!

I will be doing an Interview with @MidaGames (Developer of Five Nights At Coso's & Repainted In Gold).

If you have any questions, ask them below or on this Form post here: https://forms.gle/Pde1DEYXqkV9bArC8

There is not date yet so feel free to ask any

LWaF 0