2 years ago

The most interesting thing in creating "Karma" was level designing. There is no gameplay at all, but... Drawing locations, characters, cars, and connecting them with different mechanics was cool.




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Well, first of all - I was creating this game for a 4 months. The most of time, I tried to defeat the goddamn Windows antivirus. I didn't even know, why this shit was happening. This problem is solved for now, but who knows, what will happen next...

Hm... I think, that ship can be usefull now...

So

i may or may not make an full art of some person or i may just leave this like that-

art comission.

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Microsoft Windows XP Unprofessional (windows logo prototype)

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays

2d lighting experiment