List of changes:
The character and enemies will no longer be stuck out of the blue (all colliders of enemies and character have been changed from box to circle)
The chance of hearts falling out has been increased
1 new room added
List of changes:
The character and enemies will no longer be stuck out of the blue (all colliders of enemies and character have been changed from box to circle)
The chance of hearts falling out has been increased
1 new room added
Hi, I made the first version of my game in the roguelike genre
I'll make two new enemies soon
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Fan art for Foolish I'm feeling kinda better so I drew this
What you all think
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist
My D&D art for my family so far (WIP if you couldn't tell)
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
2 comments