Changelog:
2 new enemies added
Cannon and Guard
Added a new kind of obstacles - spikes
Added 3 new rooms
Changed the sprite of the wall (now it should not be so much rippling in the eyes)
Changelog:
2 new enemies added
Cannon and Guard
Added a new kind of obstacles - spikes
Added 3 new rooms
Changed the sprite of the wall (now it should not be so much rippling in the eyes)
I'll make two new enemies soon
Hi, I made the first version of my game in the roguelike genre
Short intro of us 💕✌️
We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎
Stream now! 🎧
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…
Bandana Dee the Dream Friend
Shadow The Hedgehog X pixel art
Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
ooh yes..
0 comments