Changelog:
2 new enemies added
Cannon and Guard
Added a new kind of obstacles - spikes
Added 3 new rooms
Changed the sprite of the wall (now it should not be so much rippling in the eyes)
Changelog:
2 new enemies added
Cannon and Guard
Added a new kind of obstacles - spikes
Added 3 new rooms
Changed the sprite of the wall (now it should not be so much rippling in the eyes)
I'll make two new enemies soon
Hi, I made the first version of my game in the roguelike genre
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
"Our work is never over" they said.
The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve
A Shiny Mega Gengar 🌟 For @ManutkArt ![]()
's #ThreeColorsChallenge!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
Szayel Aporro Granz - Bleach
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