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That Night at F***bear's: Revisited
3 years ago

The next and final update should be coming later today. It's got Battlers, Title Screen, new Halloween Content, Buffs to Party Skills, new Animations, and currently I'm working on getting some more tracks in.




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Added a few things and I'm loving how this is turning out.

Hey y'all! Here's a peak at the new Battle Back for the Show Stage/Dinning Area. (Left is That Night at Fuckbear's, Right is the new one.) It's wild how much of a glow of this is.

I finally finished good old Foxy the Pirate Fox. He looks pretty good and I'm happy I got him done. All that is left is Roxanne and Monty. And yes, in this timeline, Roxanne and Monty have Classic counterparts.

Here's just some non important sprites I made. Frostbyte, Endo 01, and a Gold Endo 01 for the funni.

Finally getting around and messing with the assets in RPG Maker MZ. Everything looks good and I have more room to add to the tilesets and have actual Skills!

Forever ago I made some custom Deltarune enemies and I've touched them up a but. Would be cool to make my own Hard Mode mod with them one day. Here's Rudinn Rogue and Hocus Hathy's Spare animations.

Howdy! It's been a bit. I wanted to update y'all on the status of the game. Due to quite a few things, I'll be moving this project from RPGM 2003 to RPGM MZ. Nothing really changes other than what I can put in. Also have a little look at the intro.

Here's a look at the new "Freddy F***bear". No longer called Fred.

I love these little sillies very much. They just a bunch of little guys. #MyFavoriteMon

So I might be cooking something up for y'all in 2003. Check back later.