Game
Fight/Train Proof Of Concept
10 years ago

The Next Stage Of Fight/Train, Alpha 2.0


Hello everyone

For the last couple days I have been thinking about what to do next, and I said out a rough plan in the changelog for v1.1.0. I have been doing a lot of thinking since then, and I believe I know which road I want to go down next.

I think the next important step in Fight/Train is making it look more like a game. I’ve gone with the basic look because I’ve been developing the systems that makes the game an rpg. Those will be expanded upon of course, but a game has to have lasting appeal, interesting gameplay/ect/ect.

I’ve decided rather than doing some little updates, I’ve decided to make it all one update. Fight/Train Alpha 2.0. I won’t go into detail on it yet, but I am working on a few ideas.



0 comments

Loading...

Next up

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

"Our work is never over" they said.

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Why walk when you can jump?

not the greatest house, but it's a house! :D

Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/

OK, this starts to be too tricky puzzle already :D

#platformer #indiegame #puzzle

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc

Colorful Fox

Happy Late Easter!