Game
Five Nights at Jayson's 4
5 months ago

The nights now have functioning hours and a win state, next up: getting all the rooms programmed and beginning the enemy ai




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I have been stuck tryna make sure this game is functional on lesser hardware because it has no right having this many rendering engine crashes on half my friends' PCs Curse you, OpenGL!!!

All the main-night enemies have been completed in programming!

I think, after I get the graphics for the Second Closet and Window, I'll actually start with the game's promotional material, including a "reveal" trailer!

This looks like your house, but...

UPDATE: A fully playable Night 1 build now exists! Soon, the rest of the night shall be made, proper, I just need the last graphics to fully proceed!

The game is now super close to completion, therefore I made a random shitpost to celebrate instead of spending that time finishing the game!

Okay, so the game is technically on a mini-break from production, but all I have left to do is the pre-night minigames. Drawing the sprites is gonna take motivation I don't currently have after having worked on nothing but FNaJ4 for half a month straight

THIS GAME HAS NOT BEEN ABANDONED!

I am aware that progress has fallen silent for a few months, and the gameplay hasn't even been shown off proper, SO

I'm intending on putting together a "reveal" trailer as well as a two night demo within the coming week!

Expect something very tangible in the coming hours...

:)

An official 2-Night demo for Five Nights at Jayson's 4 is now out!

Have a look for yourself what I've been cooking up!

The game nears completion...