Game
Five Nights at Jayson's 4
1 month ago

The nights now have functioning hours and a win state, next up: getting all the rooms programmed and beginning the enemy ai




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Next up

All the main-night enemies have been completed in programming!

I think, after I get the graphics for the Second Closet and Window, I'll actually start with the game's promotional material, including a "reveal" trailer!

Game progress is coming along really well! Half the enemies are coded, most of the graphics are finished, and the rooms are being reworked to be properly functional with the enemy positions!

I have been stuck tryna make sure this game is functional on lesser hardware because it has no right having this many rendering engine crashes on half my friends' PCs Curse you, OpenGL!!!

And, as I'm sure you can see...

As I'm sure you're aware...

Despite what it may seem...

This looks like your house, but...

UPDATE: A fully playable Night 1 build now exists! Soon, the rest of the night shall be made, proper, I just need the last graphics to fully proceed!

So, Christmas festivities have haulted game progress since the last update, which is a little disappointing since I was hoping to make this game a Christmas release (Though the extra time is probably needed anyway lol), but nevertheless Merry Christle!

But the question remains...