Next up
The 13th progress update of Baldi's Fun New School Ultimate has been released! You can read it here: https://johnsterspacegames.itch.io/baldis-fun-new-school-plus-ul….
When I checked my email yesterday, I was pleasantly surprised to find this!
Here's something I finally implemented yesterday while working on Baldi's Fun New School Ultimate! The ability to ride Merry-Go-Rounds just like in #BaldisBasics Plus, and smooth movement for stairs, just 2 of more additions planned for Beta 1! #bfnsu
Programming Characters: Bob Kerman Bob Kerman: Shut the right door when he appears to avoid his jumpscare! His path is: CAM 1C, CAM 4, CAM 4A, Office
The 14th progress update for Baldi's Fun New School Ultimate has been released! You can read it here: https://johnsterspacegames.itch.io/baldis-fun-new-school-plus-ul….
The 12th progress update of Baldi's Fun New School Ultimate has been released! You can read it here: https://johnsterspacegames.itch.io/baldis-fun-new-school-plus-ul….
First Kerbal Added! Pre-Demo Coming Soon... Golden Jeb’s Mechanics (Last Change For Real): “Golden Jeb will appear in your office randomly on each night. To stop him from crashing your game, quickly open/close the camera system, but be quick…”
Anyone remember this?
The 16th progress update for Baldi's Fun New School Ultimate has been published! You can read it here: https://johnsterspacegames.itch.io/baldis-fun-new-school-plus-ul….
Golden Jeb's New Mechanics (Finalized) When Golden Jeb Appears In Your Office and On The Cameras Randomly (at the same time), click on him quickly to make him go away. If you aren’t quick enough, you will get the game over jumpscare!
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