It’s been a long time since we completely rewrote Polystrike’s code. An entire year, in fact! Polystrike has certainly come a long way since then. I decided that it would be fitting that a full year after the last legacy release could be downloaded again separately if you wish. It uses UNET, so there aren’t any servers up, but you can LAN with your friends of course. Please note that some things may be broken or don’t look right.
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Fan art for Foolish I'm feeling kinda better so I drew this
Path of Kami: The Evolution of the Lore
Another house i made long time ago.
Runestones: from concept to in-game model🗿
Update 2.627
New challenges & new effects!
Rockin the Guitar, an Axe like Guitar I made for my Uni project
Why walk when you can jump?
I worked so hard to get all four of them to the end safely, but then...
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
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