Game
Don't Walk in the Woods

7 years ago

“The oldest and strongest emotion of mankind is fear, and the oldest and strongest kind of fear is fear of the unknown”
― H.P. Lovecraft, Supernatural Horror in Literature




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Does this look too stiff for a knight's walk cycle?

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I have spent the last days detailing pre-existing areas. Please let me know what you think!

Textures and some Post-Processing can go a long way!

Any suggestions for the menu screen?

Any opinions on the interaction GUI?

More info coming soon...

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