Game
Five Nights With 39: Impurity

1 year ago

The one that he called: Sam, arrived at the studio just before 12am, unbeknownst to them, he had a plan:
To participate in various amounts of tomfoolery.


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I procrastinate in the worst ways possible...

Via unknown substance, 39 would escape to what he called his 'Safe Haven'. He became detatched, and would be with his friends again, venturing The Island, quelling all evil that lurked within.

But... All good things come to an end, eventually.

We got trophies in FNBF2, before FNBF1, before GTA VI.

Coming Soon.

He was forced out by the beast, Plushie still trapped inside, it is unknown if they even survived. 39 was left to wander the streets, alone.

Double Trouble

I've seen many speculate about the red eye, so I figured as a little Xmas pressie to you all, I'd finally clear the air. Two bunnies are better than one, right? Merry Xmas & Happy Holidays from down under! ~39

A closer look at the procedurally generated fog and the dying trees blowing in the wind.

I've admittedly spent more time than needed just taking in the environment because it's so relaxing... for me anyway xP

Newer, accurate models of 39 & his friends were set to replace them, with improved security technology, nullifying the need for a nightguard. But the new green rabbit would face a devastating malfunction, attacking everything on sight, with brute force.

Impurity ~ Early tests involving placeholder enemies, health and combat. (Content subject to change.)

In celebration of 39's 7th anniversary, I've decided to give you all a small taste of Impurity with a short demo.

The upcoming Ventures update will feature overhauled pre-rendered cutscenes with new dialogue, alongside many other quality of life updates.

Coming eventually.