(WOW, I thought it would take two or three days to get from 144 to 150 followers, but less than 24 hours later we are now at 166!)
Next up
Here is a little teaser for the updated office, now with infinitely more cobwebs!
New Thumbnail! (It's animated, so cool)
wires are such a pain to model
my whole philosophy with the "office" is: how can i make the player feel claustrophobic AND exposed at the same time? the answer to this is: lots and lots of clutter
Voting is over! And the winner is... BUTTONS!
DEVLOG 1/16/25
the breaker panel is your friend (all textures/materials are VERY WIP and unfinished)
words cannot explain how difficult it was to get these damn switches to work. everything that could go wrong, did go wrong. but, several hours later, i got it to work!!!!
DEV LOG 1/28/25
Niceā¢
5 comments