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Dethroned Devil
5 years ago

The plants also react to entity movement. So if something moves through them, they will wobble depending on that object's velocity

#indiegame #indiedev #gamedev #pixelart #devlog #IndieGameDev #wishlistwednesday




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Wow... So I forgot to post stuff about the game project for a looooong time 😅. Well, the game is pretty much ready and will be published on gamejolt in a couple of days! #indie #games #game #indiegame #indiedev #gamedev #madewithunity #vectorart

Preview of the chunk system used to optimize the game. Each purple dot represents a chunk. The chunks get deactivated when they exit the camera viewport. #indie #game #indiegame #indiedev #gamedev #madewithunity #IndieGameDev

More combat preview! I'm planning to add an entire weapon system that would allow you to wield a visible sword or scythe that you swing around to deal damage. There's also going to be weapon customization and all that good stuff #gamedev #indiedev #devlog

Portrait of Jarmy

32 colours

160 x 160

Finally got around to start a #devlog here at Game Jolt for my atmospheric open-world RPG that I've been working on for the past few months - Dethroned Devil! #indiegame #indiedev #gamedev #madewithunity #IndieGameDev #pixelart #game

creature that lives in the depths of the ocean hunts sailors who explore the depths thanks to its appearance resembling a submarine

Vanishing platforms are ready! They fall when something heavy steps on them (like the player) but can support lighter weights like the critter birds. #indie #game #indiegame #indiedev #gamedev #madewithunity #IndieGameDev #screenshotsaturday

🌟!! NEW GAME !!🌟 This is a game that i made about 2 years ago but i decided to polish it up and release it. Check it out here! https://gamejolt.com/games/neverendia/426445

Project(s) & Health Update

I'm alive! I have been resting a lot after the brutal game jam crunch... We didn't make the deadline, but the team is very invested and determined, so we'll finish the demo-

Added some explosion shockwave effects to enemies when they die. Might need to reduce the intensity on those 😅 #indiegame #indiedev #IndieGameDev #gamedev #madewithunity #screenshotsaturday #pixelart