Next up
Changed the game up a bit, there's no longer the "6am" thing & you can now exit the office if you haven't triggered the "night"
I'll also change the map a little, remove one of the storage rooms. One of the rooms will be used for something else.
Make sure the door is closed, if the door is open and you hear Foxy approaching, close the door asap.
The door will open randomly, you'll hear when the door opens. It's drafty in the office and that why it keeps opening, or something.
I want to try having a similar mechanic to D&D, using a D20 for certain events.
Perhaps items you find (storage/inventory) could have effects, such as "+1 roll" or "reduce stress".
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something
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