Game
Five Golden Nights At Freddy's 3

4 years ago

The progress of the game is coming along nicely.

maybe 30-40% completed, gameplay wise. Every time I add something new or change something it needs to be tested (for bugs & difficulty etc)

Stay tuned for more updates!


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I've added the majority of the Trophies.

There will be more trophies added later, once the game is finished.

Closer look at interactions (now with more Tai)

Characters will have different dialogue when you have 50% or more stress when using "Talk".

Interactions are subject to change/work in progress.

When failing a D20 you'll lose 1 friend point with the character.

And if you roll a perfect 20 you will get 2 points instead of 1.

I've also updated the buttons to match the NPC Interaction buttons.

Make sure the door is closed, if the door is open and you hear Foxy approaching, close the door asap.

The door will open randomly, you'll hear when the door opens. It's drafty in the office and that why it keeps opening, or something.

". . ."

"Who is that?"

Tiffany will give the player hints.

I want each character to have their own unique dialogue option.

What would be cool for other characters to have instead of giving the player a Hint?

If you have any ideas I'd love to hear them in the comments

First interaction with Jejune