Next up
Version 1.0.3 is up, and with it comes a bunch of small updates! I tweaked a few visuals, added more waves with better enemy scaling, and most importantly, boss round mechanics are now implemented, amongst other things.
New update features more waves, new weapon, a temporary new bossfight, and finally and most importantly a player stat boost system! This update took a while, but check it out and tell me what you guys think. More will come in time!
Added some new level design and tweaked a lot of small mechanics and features. I think it's looking great for a first draft, check it out for yourself!
Did you know that today is #InternationalJazzDay? π·π
No? π― Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? π·
Let us know what you think about it and have a great weekend!
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.π‘π‘ Bookmark pre-launch pageπππ
https://www.kickstarter.com/projects/rdvindiegame/the-patagonianβ¦
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Showing off player 2 π
What do you think?
An infected room from the second part of Cybel ! Are you up for some cleansing?
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