Next up
Added some new level design and tweaked a lot of small mechanics and features. I think it's looking great for a first draft, check it out for yourself!
Version 1.0.3 is up, and with it comes a bunch of small updates! I tweaked a few visuals, added more waves with better enemy scaling, and most importantly, boss round mechanics are now implemented, amongst other things.
New update features more waves, new weapon, a temporary new bossfight, and finally and most importantly a player stat boost system! This update took a while, but check it out and tell me what you guys think. More will come in time!
I was bored, so... ManutKat.
The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve
Microsoft Windows XP Unprofessional (windows logo prototype)
Update 2.627
New challenges & new effects!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.
2d lighting experiment










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