
The quantity of animation I want in my game is a bit too big to hand draw so I'm going to animate using Spine. Hopefully this should make things much faster :) what do you think?
Next up
Still got a lot to do but im pretty happy with how todays gone with the temple design, wdya think ?
Temple blockout is coming together in UE5 now
Added rail grinding into Orb Walker as a way to travel between platforms, what do you think????
Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt!
Head over to the shop to collect yours 👉 https://gamejolt.com/#shop
Working on updating the old pixel art, while i sort out the mechanics and level design, wdya think?
Instead of doing #FanArtFriday, enter to win Opera GX’s #FirstStandArtContest!
This is your chance to win $5,000 USD! 💸
Art is your weapon. Garen is your champion.
Enter here: https://bit.ly/FirstStand
(We've included Garen variants for inspo!)
Blocking out the inside of the temple level, dya like it so far?
New enemy type "the Shambler" wdya think?
Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.
Hyper light drifter has been a massive inspiration for Orb Walker. Do you have a favorite part of hyperlight? or any other games like hyperlight that have influenced you like this?












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