Game
The R.O.O.I.R.S.
5 years ago

The R.O.O.I.R.S. Multiplayer Progress


Hello everybody! I'd like to start out by saying that getting multiplayer to work is hard. Everything worked fine when it was just one person, but having it replicate across a network is challenging. Non-game devs might have a hard time understanding how getting functions to work correctly for everyone is a very complicated task, but for those who have worked on multiplayer games, then you can understand my struggle.

However, I will add that I almost have all the important stuff working correctly. It has taken me a while, but most gameplay functions are finished. I even ported the player model from One Man Army and that is animated correctly *most* of the time. The big struggle I'm currently facing comes down to checkpoints and resetting the room- there is no easy way to move that over to multiplayer. Concerning the new multiplayer-specific levels, I have barely touched on those. But in my time working on multiplayer, there have been lots of minor improvements I've made that should hopefully make the gameplay experience slightly better.

Will the next update still be focused on adding multiplayer? As of now, that is hard to say. If multiplayer is not completed soon-ish, then I'll just move to working on to a VR mode and hopefully add a developer commentary. All the multiplayer functions will remain for the day that I can get it completed.

It has been a while, so I wanted to update y'all on the progress. Until next time!



0 comments

Loading...

Next up

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Just a Pico sprite

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

Why walk when you can jump?

Showing off player 2 😎

What do you think?

Shuiro Haname. #Commission

Commission for @ShuHaname

Cash Banooca

OK, this starts to be too tricky puzzle already :D

#platformer #indiegame #puzzle

Double Rainbow!!!