Game
Six Nights at Nebula's (Hiatus)
3 years ago

The rest of the AIs


Nebula (Red eyes): Again.....still thinking about this one

Ace (Green):Comes up to the left door

Twilight (Yellow): Comes up to the right but if you hit her with the light she hides out of the light range (Think daniel from FNAY)

Turbine (Purple): peeks out of Pilot's cove and then runs down the right hall or climbs into the vent inside her little curtain place

Pillo (Blue and Pink): Can go down BOTH halls but will most likely go towards the power room to shut off the power where you gotta shock him

Gatling (Brown): Vents around the place

Infy (Orange): Still being worked on

Meteor (Grey): Sleeps in your office and when he starts to wake up and you gotta pet him

Put your suggestions in the comments if you care enough



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"It's good for your health!"

Turbine climbing in a vent

HAAAAAAAAAAANK!

kitchen

There are 2 ways Nebula deals with robbers

Got a name for these things in the SNAN World Mini-Game. They're called Plongls (Pl-oon-gulls) with the Mini-Plongls and the Giga-Plongl.

Yo why dont more fan games do this kinda stuff with the all max modes?

Let the investigation begin...

- After Nights at Bobby's 2

Use this to your heart's content