Game
JackoTubbies: Generic SlendyTubbies 1 Remake

25 days ago

The rework of the Day mode has FINALLY been finished and beaten! It is MUCH harder than it was before the rework, and multiple nerfs were needed, however, I do think the new gameplay is a lot more fun!




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nice view (progress is being made btw, you can see one of the many changes in this screenshot if you've seen the map before!)

i just completed vs rewrite round 2 100%! that was INSANELY good and i beg y'all to check it out if y'all are familiar with fnf (yes i did play the remixes too)

Poll has ended, before it ended I made a new test AI and figured out that the double jumping would be too OP in such an open map, so only the double jumping will be kept (with an additional feature to make it have a use! game will be harder now probs)

Thank you all for 100 follows & the positive feedback!

I'm aware the game can be exploited in a few ways, but thankfully exploiting the mechanics is risky, so it's not a huge concern.

Anyways, you now have the Android port, models, and MFA! Enjoy!

For day 2 of the drawing week I've drawn RedGlove from the original Sonic.EXE PC Port made all the way back in 2020 by JoeDoughBoi! Really proud of how this one turned out!

That feeling when the game is 99% & all you gotta do is test it before you can release it:

i forgot to show this yesterday, the wild pcx town (featuring @standstill who watched this moment live)

don't think this is the dark world, what about you?

tprr's REAL and NEW out of school sale update (real ones will get the joke) in other words, school has officially ENDED for me!!! this means i'll have a lot more time to work on my stuff, and generally just a lot more time to myself

the game doesn't live up to it's ''generic'' title anymore but thaat's fine here's a sneak peek for one of the new features which will be important for the core gameplay loop! don't think this is an OP feature, you'll see why it isn't