After seeing 8-BitGamings video on this game and hearing their complains about the quickly draining stamina, I increased the stamina to 40 seconds. This means that all old chase scenes (including the garden chase) are now possible by running through them. It is still possible to hide though if you completely screw up and need to recover stamina.
Next up
It's been 10 months since I last spoke about this or have been active on here for that matter. I just wanted to let you know that the demo for my game Argolis (formerly referred to as Agon) has now been released!
Grab it here:
The Anniversary Update is coming along nicely now... let's pray it doesn't break this time
The Silent House Postprocessing Update!
Game Page for a new game coming soon....
Postprocessing-Option and Easter-Egg Update
Gamepage for "Winter's Quietude" is here!
Hey!
In case after all this time anyone is still wondering what I'm up to at them moment... this is it - AGON, a souls-like set in ancient greece.
To keep up with the progress and the release date, you can follow my Twitter:
Making good progress!
The Anniversary Update is finally here!
I will release a proof of concept version of my current project (A Souls-Like set in ancient greece) soon. As it's proof of concept there won't be too much going on, just a few enemies and bosses. Merely a thing that I wanted to do for quite some time.
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