Game
Traffic Light Simulator
9 years ago

The simulator does not end here...


Yes, that’s right!
The most horrible and useless simulator will soon be updated with more useless items that will lag up your computer and occupy more space that you could’ve used to download actual playable games!
In all seriousness, I plan on adding multiple language support very soon. If the file size gets too big then I’ll make separated packages instead. I will not ask for volunteers to translate the game just yet, in case I can’t make the languages to work. It’s never fun to dedicate your time into something that ended up thrown away, both as a translator and the developer.

Anyways, that’s everything for now! I hope you enjoy the simulator so far, and I’ll be seeing you again when I deliver more news. Take care!



0 comments

Loading...

Next up

Successful landing

#screenshotsaturday

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Runestones: from concept to in-game model🗿

it happens

Path of Kami, running around the shrine area

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

OK, this starts to be too tricky puzzle already :D

#platformer #indiegame #puzzle

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

:] me sigue sin gustar

:] I still don't like it