Game
Universe Balancing Bureau
8 years ago

The sprint to the finish line


Hello there fellow load balancers!
Welcome to the latest devlog. Today is all about UI and the last sprint towards the end of development.

5d0a9604541c5.gif

In an efford to add more optical substance we’ve been working on the UI.
A lot has changed, expecially in the main menu department and the space stations.

5d0a960a18e02.png

It’s still not the absolute final stage yet but as you can see, we’ve made a new logo for the game, did a bit of rebranding and design work to get the hint of art deco across.
Also here on gamejolt. Look at this marvelous page header!

5d0a960e8687a.png

There’s also a new set of super funky 30s jazz music in the game.
You’ll be pleased with the tunes (or else!!!1111!!1).

Last but not least we finished the space stations UI and functionality.
You can set a certain required input resource and it will turn that into this amount of output resource.
Resources are pre-configured.

5d0a9612dfacb.png

It’s not always glowing like that.
But if it does it’s sure to make you squint in horror.

We’re all set to release at the end of december.
There are also plans for the next year - with other projects.

If you want to stay up to date you can follow us on twitter
@gamekombinat
or here on gamejolt @gamekombinat

Thanks for reading my dear load balancing people!
Until the next time!



0 comments

Loading...

Next up

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

Our Japanese themed game released yesterday on Gamejolt + Itch io if anyone would like to check it out! :) You play as a spirit of a japanese wolf.

Sonic X pixel art.

Added an exit portal to the maze SRP project. It has a simple effect using scrolling UV's and particles.