Game
Immemorial
8 years ago

The state of Immemorial


Those of you following the game will surely have noticed the lack of activity over the last couple of months, so I thought I’d provide some context for the long silence:

During last autumn we decided to get the multiplayer part of Immemorial working well enough to release a demo, and since this goal was reached, there hasn’t been much activity. This is mainly due to a rise in activity surrounding a random pop-up project in the form of our media jam-game Bunny Breeding Simulator, which really was a fresh breath of air after the comparatively heavy work surrounding our other games.

The other big reason is that the release of Cosmic Kites is approaching rapidly, and we still have some things to finish up. More info on this later further on!

The last reason is that we’ve been working on setting up a new company for Fishmoose Interactive (“Aktiebolag” instead of “Enskild firma”), which has taken more time than anticipated.

So how does the future look for Immemorial?
Well, we won’t abandon the game - that’s for sure. But it might take quite some time before we get back to working on it more actively. We might push out some minor fixes/updates over the coming months, but we don’t have anything major planned at the moment.

After the release of Cosmic Kites, we intend to support it wholeheartedly through the Early Acess-period, as well as (perhaps) pushing Bunny Breeding Simulator through Steam Greenlight, in order to get it out as soon as Cosmic Kites leaves the Early Access-program. After this unknown period of time, we’re sure to get back to working on Immemorial in one way or another!

Until then, if you have any thoughts, questions, ideas, or just about anything really - don’t hesitate to contact us here on GameJolt or at fishmooseinteractive[at]gmail.com

All the best.
//Tobias



0 comments

Loading...

Next up

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

Microsoft Windows XP Unprofessional (windows logo prototype)

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Terraria

Rockin the Guitar, an Axe like Guitar I made for my Uni project

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

:] me sigue sin gustar

:] I still don't like it

Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?

I thought I would do a quick show and tell, with a 2 min video of the start of the game and some of the game elements, after many many months it is really starting to come together, time to start networking https://gamejolt.com/games/Dungeon_fable/490669