Game
Super RPG Bros. UItimate
5 years ago

The Super RPG Bros. Ultimate Demo 1 has been finished and will be released soon.
I will use the article feature for this post so I can include a list of important stuff. Please read it before playing.


This Demo was actually a bit rushed, and so I was unable to thoroughly playtest it. I did playtest it, but only a bit, and so balancing issues might be present.
Several things of notice:
- Metal Mario may seem like a troublesome opponent. He hits very hard and resists a lot. Don't give up, I made it so he randomly skips turns.
- Master Hand has 4 moves, 3 of them being very powerful, to the point that one of them literally always works as a 1-hit KO. One of them fails to hit at all pretty frequently, and the other deals a lot of damage. The fourth move barely deals damage at all.
- Speaking of Master Hand, he has to charge before using an attack, and upon attacking, he must charge again, representing how in the Smash Bros. series his attacks had a lot of startup lag.
- There is no leveling system (yet).
- Most of the enemy characters don't have a moveset.
- Playable Luigi and Playable SMG4 (they are your allies on certain battles) don't have proper stats; they use the default stats as of yet, and so might be extremely powerful.
- There is currently 1 "minigame": Race to the Finish as Stage 8. There are several enemies walking around slowly. If you somehow touch them, you will engage in a fight. Once defeating them, they disappear. The goal is at the bottom right corner.
- The 8 Yoshis fight may be frustrating due to the fact that the 8 turns makes you wait more for your turn.

- There is no music.
- Sound effects are the default ones.
- The game inevitably shows Exp. and "G" (currency) rewards after battle. They will be always 0, but the Exp. one uses the Spanish word for Experience; Experiencia. (I don't know how to change it)
- There is no Adventure Mode.
- You can't play as Luigi in the Classic Mode.
- You can't play the VS. Mode.
- Once you beat Master Hand, you will get Mario's Trophy.

- There are no stages except Final Destination on Master Hand's fight.
- I'm probably forgetting something but I'll end the list here.
Enjoy the game! And don't forget to leave feedback.



0 comments

Loading...

Next up

Short intro of us πŸ’•βœŒοΈ

We're an eletro duo based in Seoul πŸ‡°πŸ‡· Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era πŸ’½ CD listenin πŸ“Ÿ beeper beepin πŸ’Ύ floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

So

i may or may not make an full art of some person or i may just leave this like that-

Chiaki Nanami!

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.πŸ›‘πŸ—‘ Bookmark pre-launch pageπŸ”–πŸ”–πŸ”–

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Why walk when you can jump?

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)

A sneak peek at the new OST, can you guess what this song will be used for? πŸ€”

Colorful Fox

Happy Late Easter!