Added: New color options to the pause menu. They act as game mutators, so if you die, transition to a cutscene or the mainmenu screen, it’ll reset back to monochrome. I tried to make it persistent but it didn’t work sadly. Hope you don’t mind.
Added: A new rare monster. You can read who it is and what’s his ability is in the previous devlog that lists the monsters and their abilities.
Fixed: A bug where The Fish Freak’s footstep sounds can be heard when killed or killing you.
Fixed: A small bug where the “Go Back” button in the pause menu wouldn’t have the fade animation.
Hope you enjoy this new update!
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