Well folks. I finally finished 50% of the TEST DEMO.
I really think it needs some slight improvements, starting from both Square 1, and Square 1 1/2.
That’s right. I’m replaying both PT1 and Eggman Empire to find several ideas that I used, and rework them into the Visual Novel.
For instance… if you played PT1, then you may know full and well that there is no music (well, except for that DETERMINATION REMIX). I’ll be doing the same for the TEST DEMO and the full version of PT2, only this time as an Easter Egg.
(SFX Included.)
Also, if you’ve played Eggman Empire, you obviously know that the game is supposed to be both a joke game, and a half sequel (1.5) to Luigikid Timeline. Well in the game, I learned some new tricks, too. I’m still deciding on whether I should take some of those new tricks to PT2.
Both stories have lots of references to other media, like MEMES, Sr. Pelo, Anime, and even your favorite indie games. Of course, i’ll have to ramp it up on the references, so be on the lookout.
Also, I want you to note that the “new character” has a personality that even YOU would never expect. Keep an open mind when the demo releases.
I’ll see you guys tomorrow for another exciting update.
…OH WAIT. ONE MORE THING.
I discovered another programming technique today.
It’ll take a while for me to perfect, but I know I can do it.
(Maybe I’ll even use it for a future project.)
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