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Hi everyone. I recently published a game, it's called Mega Vegas. It's gameplay was inspired by FNAF Doom (the game is not related to FNAF). It's a multiplayer/coop, horror and, in some ways, a funny game. If you were interesed, please check it out.
Hi everyone. I recently published a game, it's called Mega Vegas. It's gameplay was inspired by FNAF Doom (the game is not related to FNAF). It's a multiplayer/coop, horror and, in some ways, a funny game. If you were interesed, please check it out.
Hi everyone. I recently published a game, it's called Mega Vegas. It's gameplay was inspired by FNAF Doom (the game is not related to FNAF). It's a multiplayer/coop, horror and, in some ways, a funny game. If you were interesed, please check it out.
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Runestones: from concept to in-game model🗿
So here's the first of the zodiac signs i will make for the next weeks.
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated ✌️
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
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