Next up
Unfortunatly, everything has to die
Helicopter
Happy New Year everyone!
I have updated the explosion animation one more time, it looks very good in-game
So I've been rewriting some of the code for the game to make it easier to edit, but I've also changed the explosion animation in a more proper one, not that it's great, but it's better.
Ah, look at these little guys
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Finished work on the emotions of a new character for the tank universe
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.










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