Game
Buddhism: The Videogame
11 years ago

The Update, Progression, Levelling, Better Music and Sprites


No, your enlightened eyes do not decieve you. We have finally pushed out an update. It’s been a long few months of developement but I believe that we have a product that might actually be worth playing. The game is far from complete and we still plan on adding a whole lot more content but I believe that this is the update that has pushed this from being an excuse into being a game. Either way, we hope you enjoy and leave any feedback necessary. Here are some screens:

5d0c2d68a081a.png
5d0c2d6d2ff0c.png
5d0c2d6dae526.png

Changelog:

-Actual Progression

-More backgrounds that tell more of a journey

-Some slightly better art, mostly just placeholder until we can find a proper artist

-New Music

-New gameplay where you press the spacebar rather than murdering your hands with the old system.

-Multitude of bug and graphical fixes.



1 comment

Loading...

Next up

Buddhism: The Videogame Dev Blog 1

Another house i made long time ago.

Runestones: from concept to in-game model🗿

Just a Pico sprite

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

The whole squad is here!

Interested? Follow me!

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Microsoft Windows XP Unprofessional (windows logo prototype)

Demonstration of the spells and their effects :)!