Game
Those Dark Nights at Aran's and Toto's

20 days ago

The V1 audio mechanics are back but now it's different


I decided to add another mechanic, as you know in V1 the cameras were useless and there was only an audio button to avoid Abel The Ghost, but only on night 6 the rest of the night the cameras were useless.

In V2.0 I decided to change it and add the mechanic to recharge the energy which made the cameras useful but there was a problem ..... had the same problem as FNaF 2, is the ONLY camera that is useful...

And as V2.0.3 will have some changes so I decided to add this:

Yes, yes, I know, maybe the audio mechanic is the most used in my games BUT this time it is different, Aran The BlueRabbit will now kill you in 2 Ways, the first one in the office and the second one he will go to the kitchen, You have to watch him on the cameras to know when he is in the kitchen or if he is about to enter the office, If you see him in the kitchen he will enter through the vent and kill you immediately, to stop him you have to activate an audio that will scare Aran and he will leave, but the audio has to be recharged to use it if you don't recharge it in time Aran will enter the vent and you will be lost, Aran doesn't make a sound when he is in the kitchen so you will have to watch him and know where he is.

This mechanic can also be used with Charlotte, I know that sometimes Charlotte or Mr Spider enters the office but can't see charlotte in the office because she is behind Mr Spider (some probably died from this combination), so you can make charlotte go back if Mr Spider is about to enter.

2025-04-15_195035.png

With this the cameras will be more useful and not only to recharge the energy and that's all...

(For that mechanic I used as base a clickteam example I found so credits to Ovidio2007)

Maybe this mechanic is not the best and it seems boring, but hey now you have to recharge it at least it has a difference anyway I just did it to make the cameras as useful, besides the Audio was the most logical, I mean it's a kitchen, for now there can't be a reset button or disable AI, Alarm or Flash, it doesn't make sense(or so I think) an audio button I think was the most logical thing

.....yeah I think this counts as a spoiler but I wanted to share this, what do you think of this new mechanic for the game?



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