Main Menu has been replaced with a much more cleaner UI and BG along with original music.
Camera panel is bigger which allows for more clarity on the cameras but also less peripheral view of the office.
Valorie's Camera is changing heavily with a new room in the works.
The whole camera map layout is being changed to feel bigger.
Reanimating jumpscares with finalized models for the main nights
More decorations around the map and office along with finally redrawing the cardboard cutouts and adding new ones.
Hand drawn opening cutscene for the beginning of the game
In-game UI rework
New in-game tutorial
Phone calls to fill in on the lore
Rewritten ending (for the last damn time)
Things on low priority:
Eidolon in its entirety, its not my priority right now
Bonus game, again not priority and is still coming after launch.
Extras Menu because the future isnt made yet, along with finding archives of older builds and photos.
Next up
god loves all of you.
for fnafs 11th birthday heres a full camera render of the right hall
shit
Louder development moment
important
you win!
Scanned in box art, i remember this being used by a lot of businesses back then.
Still working on cameras and trying to get mechanics finalized
near but basically final camera
Fun fact: while i have a perfectly capable and better software for making Louders UI on my pc, i still use photopea for everything UI related.
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