Main Menu has been replaced with a much more cleaner UI and BG along with original music.
Camera panel is bigger which allows for more clarity on the cameras but also less peripheral view of the office.
Valorie's Camera is changing heavily with a new room in the works.
The whole camera map layout is being changed to feel bigger.
Reanimating jumpscares with finalized models for the main nights
More decorations around the map and office along with finally redrawing the cardboard cutouts and adding new ones.
Hand drawn opening cutscene for the beginning of the game
In-game UI rework
New in-game tutorial
Phone calls to fill in on the lore
Rewritten ending (for the last damn time)
Things on low priority:
Eidolon in its entirety, its not my priority right now
Bonus game, again not priority and is still coming after launch.
Extras Menu because the future isnt made yet, along with finding archives of older builds and photos.
Next up
hey there Paisanos, I require children's drawings of the characters and its a task that is not that important to me but I require them. Take this template and go ham. Rules in article:
Your free souvenir is printed! Please return tomorrow to claim!
POV: my fuckass cat is feeling too silly for their own good and your the night watch for the week
Scopophobia: The fear of being watched
get grabbed loser
give this dog a beer now
#WIPWednesday Conceptualizing..
Fun fact, the new Yap model for Louder is incredibly difficult to render. Even on my high end pc (with an RTX 3080 mind you) it struggles. So if you wonder why it may take a bit to get final renders into the game, she is literally one reason why.
if it says anything, i made a windows xp VM and made an account for a MSN Messenger revival to make an accurate cutscene
Oops :)










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