Main Menu has been replaced with a much more cleaner UI and BG along with original music.
Camera panel is bigger which allows for more clarity on the cameras but also less peripheral view of the office.
Valorie's Camera is changing heavily with a new room in the works.
The whole camera map layout is being changed to feel bigger.
Reanimating jumpscares with finalized models for the main nights
More decorations around the map and office along with finally redrawing the cardboard cutouts and adding new ones.
Hand drawn opening cutscene for the beginning of the game
In-game UI rework
New in-game tutorial
Phone calls to fill in on the lore
Rewritten ending (for the last damn time)
Things on low priority:
Eidolon in its entirety, its not my priority right now
Bonus game, again not priority and is still coming after launch.
Extras Menu because the future isnt made yet, along with finding archives of older builds and photos.
Next up
getting back to work soonish, heres a greybox of a camera as an apology for the lack of updates
look at me now.
Showing off the reduce flashing lights setting, if its a bit much tick this box and the flashing imagery tones down!
i pray for anyone who does this mode but heres this
drawing.
look.
not sure if i posted this but there was a godot testing period to see how the game would look in a 3d engine.
a very itty bitty snippit of the death screen
these character inspiration things except its whats inspiring Louder
Yap and Yap
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