By making my previous game - Vanilla Moon - for DreamHack Austin Jam, I gained some decent experience how to handle spherical worlds in Unity and because I really like this concept of a game in a small spherical space I’ve started making another Glass Ball.
What it’s all about you can see in the trailer that you can find among media here, but that’s not of course all you’ll get in the first release.
And what features do I plan?
An umbrella - basically a shield that will be spawn time to time and protects your chevy from being nuked for a limited amount of time.
More difficulty levels (probably 3 or 4)
Switchable in-game music (are you a music composer interested to participate in this project? Please contact me at [email protected])
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Yea, and btw this game will be available for free, I don’t intend to monetize these kinds of games at all.
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