Game
After Hours at Triple Js'
2 years ago

The weekly devlog for today is going to get delayed because I'm feeling sick. I'm deeply sorry :(




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Just a small update to announce the discontinuation of the Mac port for Triple Js. Development is getting so complicated that, honestly, it's not worth loosing any more of my brain cells over it.

Sorry Apple users.

i'm struggling...

Hi, sorry for the random inactivity, I'm focusing on irl issues and couldn't find the time to work on the game for a bit. Most progress is being done during the short windows of time I manage to stay alone with myself without any disruption/distractions.

Something's wrong with some of our equipment today, must have been the recent rain storm...

added: freaky mode

THANK YOU ALL FOR 1K FOLLOWERS AND HAPPY 2025

Philbow posting #1308

"Let's kill the Horse." - Short animation practice

Felt bad about not posting anything for a while, here's some screenshots of the improved restaurant map, alongside some sneak peeks on future ideas for the gameplay itself. More updates are on their way, stay tuned!

Had a lot of fun modelling this lowpoly model, very relaxing also! Expect to see more of this fella in the near future