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What's on TV today?
Out of context wet bouncing hairball
I just found an old, unfinished version of Team Slay-Bells's intro cutscene!
This was never finished, and it's been completely re-worked later on, so I thought I would share it since it's not going to look like this or play out this way anymore.
Playing around with the new movement and it feels amazing to control. (This footage was taken when slopes were still a little broken, so animations might be iffy in this footage).
Using the SAGE Demo's first stage as a test layout.
Not a teaser, but I wanted to show some work in progress photos of Yap and Yell: Deluxe ^^
I'm really happy with how the game is looking currently!
(In engine screenshots)
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Added food
Mangle (Fixed)
I thought this would be fun to model, and I've been in a bit of a FNaF mood again.
Finally getting around to animating Charlotte's updated model ^^
(don't mind the face textures, that's just how Blender displays them)
Regarding "Deluxe"










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